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American McGee's Alice
American McGee's Alice, released in December 2000, brings us back to the rabbit hole. Alice has grown up and there's been a terrible accident. Her whole family has been burned alive. Now she must save her sanity by defeating the queen of hearts once more, this time in a much darker and more disturbing setting. Hailed by many for its impressive art and storyline, Alice is a must have for any wonderland fan.

 

Easy run: 0:42:35 by Andres 'Mad Andy' Montalbetti, done in 46 segments

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This run through American Mcgee's Alice on Easy is my 4th and most likely last one. Back in December of last year I set out with Allantois to search for new tricks and glitches, because I knew there was still quite a few to be found. I did this run simultaneously with my run on Nightmare. Doing them took me nearly 10 months, and I'm definitely satisfied with the end result.

While I don't wish to go into much detail on the run, as I'd rather you find things out for yourselves, I'll list you all the tricks I used in this run, in case you don't understand certain parts. The tricks are as follow:


Now that I listed all the tricks, below is a list of individual level times, aswell as the times from previous Alice runs on easy for comparison:

The total time is 42:29, and if you add the 6 seconds (12 quicksaves, the rest were autosaves) of save penalty you get 42:35.

The run was originally recorded using demos, and you can download them if you wish. Below you can find a segment list so that you know what to look for in each demo and the demo FAQ (same as in my older Alice run =P).


Segment List


Demo Playback

How to get the demos to work
Make sure you have the console activated. It's activated through Settings > Game Options. To get the demos to work, paste all 46 .dm3 files in the "demos" folder inside the "Base" folder in the Alice directory. Then, start up the game, and load any level (or start a new game). Then when in-game, bring up the console using ~ and type in "demo [demo file name]" (e.g. "demo easy1").

Things I'd like to point out before watching

- Black Screens in between levels are loading times

- On every demo except for nightmare1, there is a few seconds of extra footage at the beginning. What I Did is load a different level, and then load the actual level being speedrunned to avoid time loss. Also, at the start of demos nightmare22 and nightmare44 you may notice that the game goes rather weird for a minute or so. On nightmare 22 the camera goes flying through the level and on nightmare44 Alice is stuck in place, and slowly rotates to the right. This is because I quickloaded from the same level because quickloading from another level caused a weird 180 degrees turn glitch, and the demos act rather crazy when quickloading from the same level.

Having fun with Demos

You can change the camera while playing demos (but note that the camera used in all the video versions was the camera used to play the game. That camera is a bit less than 1/4 to the right of the bar, or in other words, a bit less than 1/4 from the left side of the bar). To do that, go to Settings in the main menu, and then to Game Options. In there you can change the camera distance displayed in the run (for your choice of better viewing, of course). You can also make the camera rotate around Alice while in-game (not in cutscenes though). So that you can see various things that you can't see while playing with the camera in front (like card guards desperately running after you while I outrun them by a mile :p). To change the camera go to Settings and go to the Controls. Find a control called "Camera Look", and I suggest changing it to Shift Left or Right (because most keys will make the main menu pop up during playback). After you do that, go into the demos, hold Shift and move the mouse.

Playback Problems FAQ

Q: The game crashes to the desktop when I try to load the demos, why is that happening?
A: That's happening because you're not in-game while loading the demos. Make sure your always in-game when loading demos

Q: I'm in-game, but when I try to load a demo, there's a black screen and then I'm back to the main menu. Why is that?
A: That's some sort of playback bug. To fix it, just try playing the demo when you're in a different level. From my experience, Dementia loads any demos.

Q: When I try to load a demo in-game, the game crashes back to the main menu and there is a message on the console that says "ERROR: couldn't open demos/[filename].dm3". How can I fix this?
A: That's happening because you either didn't type the file name correctly or the demo isn't in the "demos" folder in the "base" folder. Make sure all the demos are there with correct file names and then try again.

Q: How can I record demos?
A: Go in-game, bring up the console and type in "g_syncronousClients 1". That activates demo recording. Then, type in the console "record [filename]", and then you're recording a demo. To stop recording, type in the console "stoprecord".

This is all for this Alice speedrun. Hope you'll enjoy watching it, and don't forget to give feedback in the forum ;)

Nightmare run: 0:47:52 by Andres 'Mad Andy' Montalbetti, done in 57 segments

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This new run of Alice was originally thought of back in December of last year. I knew that even though my old easy mode speedrun was rather good, there were things still that haven't been discovered. Because of that, me and Allantois started going on a trick hunt. In the end we found quite a large number of new tricks and bugs, and then I started doing a run. Originally I wanted to do only an easy mode speedrun, but considering that I really didn't want to leave my terrible hard mode run on sda, I did 2 speedruns simultaneously, on easy and nightmare difficulties. Doing them took me nearly 10 months, and I'm definitely satisfied with the end result. There were many parts where I wasn't sure if I could pull off every trick on nightmare, but eventually nightmare turned out to be easier than I thought on most parts.

While I don't wish to go into much detail on the run, as I'd rather you find things out for yourselves, I'll list you all the tricks I used in this run, in case you don't understand certain parts. The tricks are as follow:


Now that I listed all the tricks, below is a list of individual level times:

The total time is 47:41, and if you add the 11.5 seconds (23 quicksaves, the rest were autosaves) of save penalty you get 47:52.

The run was originally recorded using demos, and you can download them if you wish. Below you can find a segment list so that you know what to look for in each demo and the demo FAQ (same as in my older alice run =P).


Segment List


Demo Playback

How to get the demos to work
Make sure you have the console activated. It's activated through Settings > Game Options. To get the demos to work, paste all 57 .dm3 files in the "demos" folder inside the "Base" folder in the Alice directory. Then, start up the game, and load any level (or start a new game). Then when in-game, bring up the console using ~ and type in "demo [demo file name]" (e.g. "demo easy1").

Things I'd like to point out before watching

- Black Screens in between levels are loading times

- On every demo except for nightmare1, there is a few seconds of extra footage at the beginning. What I Did is load a different level, and then load the actual level being speedrunned to avoid time loss. Also, at the start of demos nightmare22 and nightmare44 you may notice that the game goes rather weird for a minute or so. On nightmare 22 the camera goes flying through the level and on nightmare44 Alice is stuck in place, and slowly rotates to the right. This is because I quickloaded from the same level because quickloading from another level caused a weird 180 degrees turn glitch, and the demos act rather crazy when quickloading from the same level.

Having fun with Demos

You can change the camera while playing demos (but note that the camera used in all the video versions was the camera used to play the game. That camera is a bit less than 1/4 to the right of the bar, or in other words, a bit less than 1/4 from the left side of the bar). To do that, go to Settings in the main menu, and then to Game Options. In there you can change the camera distance displayed in the run (for your choice of better viewing, of course). You can also make the camera rotate around Alice while in-game (not in cutscenes though). So that you can see various things that you can't see while playing with the camera in front (like card guards desperately running after you while I outrun them by a mile :p). To change the camera go to Settings and go to the Controls. Find a control called "Camera Look", and I suggest changing it to Shift Left or Right (because most keys will make the main menu pop up during playback). After you do that, go into the demos, hold Shift and move the mouse.

Playback Problems FAQ

Q: The game crashes to the desktop when I try to load the demos, why is that happening?
A: That's happening because you're not in-game while loading the demos. Make sure your always in-game when loading demos

Q: I'm in-game, but when I try to load a demo, there's a black screen and then I'm back to the main menu. Why is that?
A: That's some sort of playback bug. To fix it, just try playing the demo when you're in a different level. From my experience, Dementia loads any demos.

Q: When I try to load a demo in-game, the game crashes back to the main menu and there is a message on the console that says "ERROR: couldn't open demos/[filename].dm3". How can I fix this?
A: That's happening because you either didn't type the file name correctly or the demo isn't in the "demos" folder in the "base" folder. Make sure all the demos are there with correct file names and then try again.

Q: How can I record demos?
A: Go in-game, bring up the console and type in "g_syncronousClients 1". That activates demo recording. Then, type in the console "record [filename]", and then you're recording a demo. To stop recording, type in the console "stoprecord".

This is all for this Alice speedrun. Hope you'll enjoy watching it, and don't forget to give feedback in the forum ;)

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