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Mega Man X: Command Mission
Mega Man X: Command Mission, released in September 2004, departs from the conventions of the Mega Man X series in favor of a more Final Fantasy-like, turn-based approach to battles: there is no longer a choice about which Maverick to fight when, and lesser Mavericks are encountered randomly throughout the stages. The game also featured new characters Spider, Massimo, Marino and Cinnamon - and no Sigma!


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