Released on July 11, 2006, Prey took more than 11 years to develop. By the time it was finally released, most of the innovations it promised were already implemented in modern FPS games. However, Prey introduced the novel concept of being literally impossible to lose. You take the role of an atheist cherokee named Tommy who denies his heritage throughout his whole life. While hanging out in the bar where Jen, his girlfriend, works, Tommy is abducted by aliens who plan to harvest the human race. Tommy is then forced to fight his way to the big boss while suffering through random white flashes and bright imagery.