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Rise of Nations
Released in May of 2003, Rise of Nations mixes turn-based elements into a real-time strategy game. The development was led by Brian Reynolds, one of the designers behind turn-based strategy games Civilization II and Sid Meier's Alpha Centauri. Play as one of 18 different civilizations throughout 8 ages of history, and even try to take over the entire world in the attached single-player campaign.


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